Catacomb Snatch was a game made for the annual Mojam, a game jam held by Mojang.
I created the soundtrack in collaboration with artist Anosou, or Mattias Häggström Gerdt.
It was quite a stressful project to finish because I historically don’t do very well at game jams, but I ended up being somewhat successful, producing 3 pretty decent songs. Mattias also did a super great job at imitating the style I started and he continued.
There’s not very much I can really say about the songs themselves since there are really only three that I made, haha.